Showing posts with label scifi. Show all posts
Showing posts with label scifi. Show all posts

Sunday, February 10, 2008

Sandkings

George R. R. Martin

Sandkings is a science fiction novella (or novelette if you're wikipedia) in which the protagonist, Simon Kress, obtains a quartet of "sandkings", insect-like creatures controlled by a "maw", which is the psychic 'queen' that births the "mobiles". The sandkings are so called because they build elaborate sand castles bearing the image of their owner—and because they fight intricate battles with one another. (Steve and I think this would make an awesome strategy game. They remind us of pentapedes in some ways.) Into their castles, they build the face of their owner, as though in worship.

Simon is, to put it mildly, a jerk. Eager for his sandkings to battle, Simon starves them, creating resource battles, and even inviting his friends over to watch and wager on the outcome. But things quickly get out of control, as you might expect.

I really enjoyed the story. The pacing and length were good, and the imagery was quite vivid (though it may have helped that Steve read it aloud to me). At times I was sympathetic toward the Sandkings, and at others I was terrified of them. The descriptions of their castles made me wish for a set of my own sandkings... nearly.

Sandkings has also been made into an Outer Limits episode ("The Sandkings"), although the episode is only loosely based on the novella. In it, Simon Kress is a government researcher investigating creatures found in Martian sand samples instead of a playboy. He's still a jerk, though he's less of one. When his project is canceled due to security breaches, he steals some sand in order to continue the project at home. This, predictably, has disastrous results, with the predictable "oh noes!" shocking twist at the end that is The Outer Limits' trademark.

I didn't enjoy the episode as much as the novella. It was too long and slow, and I dislike when a story is made more 'mainstream', although I understand why it is done for television (cost and appeal to casual science fiction fans, as opposed to hardcore fans). But, I did enjoy the opportunity to see (a realization of) the sandkings and their castles, even if it wasn't exactly how I imagined it.

So, I would highly recommend the novella, if you can find a copy. If you think the Outer Limits episode sounds interesting, you might give it a try, but otherwise, I'd pass.

Wednesday, June 20, 2007

Wil Wheaton on Gene Roddenberry and Sci-fi

I've got nothing substantial to say about this, but Wil Wheaton hits the nail on the head with his latest Geek in Review: Gene Roddenberry: Boldly Going Where No One Had Gone Before (warning: suicide girls is generally considered not safe for work...).

Sunday, June 10, 2007

The Time Machine

H.G. Wells

And, having finished reading The Time Machine (Project Gutenberg; also available as a computer-generated audio book, a human-generated audio book, and a Dover Thrift Edition), I've decided that H.G. Wells is one of my new favorite authors.

The Time Machine is the story of an inventor's journey into the future, told from the point of view of someone he told the story to, where he meets mankind's descendants, a pair of symbiotic, half-sentient species called the Eloi and the Morlocks. Although at first the future seems idyllic, if slightly pitiful due to the lack of intelligence, there is a growing suspicion that something is terribly wrong.

The timescapes described in the novel are very interesting; they are obviously the basis for the timescape in the first episode of Futurama, among, I'm sure, many others. Characterization is somewhat scant; the only two we really learn about are the Time Traveller and his Eloi companion, Weena. But, it is sufficient.

Throughout the book, I kept thinking to myself: this would make an excellent Interactive Fiction (think 'Zork' but with all the conveniences of 2007 [except graphics]) game; I am half considering writing one myself.

Also see The Grey Man (wikisource), a deleted section from the novel.

Tuesday, June 05, 2007

The Island of Dr. Moreau

H.G. Wells

A while back, I'd come across a set of Dover thrift classics consisting of five works by H.G. Wells, and, since I'd never read anything by Wells (not even The Time Machine or The War of the Worlds!), I picked up the set, but since then it has sat on the shelf, not even opened until yesterday, when I picked out The Island of Dr. Moreau to read.

The Island of Dr. Moreau (Project Gutenberg; also available as a Dover Thrift Edition) is set around the end of the 19th century, and concerns the strange adventure of Edward Prendick, a passenger on the Lady Vain, and what befell him after that ship's wreck. Prendick is saved from starvation and thirst by a passing schooner, which then leaves him marooned on a strange little island with some of the schooner's passengers. He learns that the owner of the island, a Dr. Moreau, after having been forced out of London for performing unusual and terrifying experiments, has set up shop on the island, and is continuing his pursuit of knowledge.

The Island of Dr. Moreau is, as are many others of Wells' works, a seminal work in science fiction, exploring the themes of morality in biological experimentation, "Playing God", and the question of what constitutes 'humanity', very common themes in modern discourse and fiction. The novel doesn't shy away from these ideas, but instead presents them unblinkingly for the reader. Although we are presented with what is a rather stern denunciation of biological experimentation (and, consequently, "Playing God"), the further question of humanity is left undetermined; at the end, Prendick, having lived amongst the creatures of the island, has difficulty re-adjusting to life among humans, even sometimes confusing them for the creatures, making us wonder whether the creatures were closer to humanity than one might expect.

All in all, I recommend this book, not merely because it is a science fiction classic, but, like most science fiction, poses questions that don't have easy answers, or perhaps any answers at all.

Tuesday, May 08, 2007

Project Gutenberg's Science Fiction Bookshelf

Despite the flaws and complexity of the US copyright system, there are some good things that come of it. For example, Project Gutenberg's Science Fiction Bookshelf, which was apparently just released. With over a hundred titles (that's a guess; I didn't count), this is probably one of the largest public domain scifi collections on the web.

How can Project Gutenberg release so many scifi books—some even from the past couple decades—without having publishers pounding at their doors? Once upon a time, copyright in the US had a very short term, but it was renewable for a second term. But, for various reasons, renewals weren't always done, and so a number of works rose to the public domain that normally would still be under copyright. Additionally, some authors choose to release their works under licenses that allow redistribution, such as the Creative Commons licenses.

So, take a look at the collection, try a few out, and if you can spare it, throw some bucks Project Gutenberg's way. They do a lot of good work completely for free, but it takes money to run the servers, so they can use it!

The City Born Great - How Long 'Til Black Future Month?

The second story in N. K. Jemisin's anthology How Long 'Til Black Future Month? , "The City Born Great," is an exciting ta...