A fresh sea breeze blowing on your face; the sun shining pleasantly down; the gentle rock of a ship as it makes its way across the boundless ocean! What more could a young lass ask for? Pirates, that's what! Scurvy sea dogs, out for adventure and treasure, buckling all the swashes that are fit to buckle. A rousing tale of adventure, set on the high seas.
But, what if your budget doesn't allow for exotic locations? What if you're stuck filming inside all day due to the rain? (It gets so nasty sometimes that the actors just REFUSE to go outside!) Then it's time to turn to the old nautical standby, the Becalming! That's right, no sailing anywhere for your characters this week, the winds have died and the ocean is calm and still. Supplies are running low, tensions are high... and crew members start disappearing! Is it murder? Is mutiny cautiously lifting its fuzzy head above decks for a quick peekaroo?
No! The scourge of all seafaring folk awaits, turning to dust all who hear its song. It's a... siren! But not just any siren, a ghost siren! Doomed to spend eternity attacking passing ships with its plaintive lament, until it turns out it's actually an alien hologram! Bet you didn't see that twist!
The oldest and greatest threat to mankind has always been itself, or so it is believed. But what if there were a vast network of creatures that could control your very thoughts and actions, and erase every memory you ever had of them? Well, you need look no farther than--!
You'll want to look hard and deep at the universe when you next see it. Deeper, deeper, and just beyond that you'll find the best plot bubble ever, resting iridescently just tangent to the edge. There, in a little planetoid we like to call "the scrapyard at the end of the universe" (apologies directly to the late, great Douglas Adams from his good pal, Neil Gaiman), lurks a monster, ready to devour the oldest and wisest of your troupe!
Just kidding, I really meant "devour the empty corpse of the silliest contrivance dressed up as an opportunity for character development yet"! What a lark!
Well, before you go, don't forget to take a look at our impulse buy items! Slightly tarnished TARDIS control rooms, .50 nuyen apiece. Space-time eversions that seem complex but are actually quite mundane, .25 nuyen for two! And you'll want a six-pack of Rory Williams, just in case you have to knock a couple off to pull the plot out of the doldrums!
As always, when it's time for Action, Adventure, and the loudest sonic screwdrivers available, come on down to R'thoria's Used Plot Elements!
"The true criterion of the practical, therefore, is not whether the latter can keep intact the wrong or foolish; rather is it whether the scheme has vitality enough to leave the stagnant waters of the old, and build, as well as sustain, new life." -- Emma Goldman
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